![]() ![]() But with an honest effort, it was conceivable that BioWare could right the ship. The primary issue was the filler around the edges, which tended to be dysfunctional and frustrating. The combat was fun and sparky, and flying across the alien biomes in an exosuit could be genuinely thrilling. Despite the soft reviews and the tepid sales, there remained a bastion of players who believed in this game. BioWare's most ambitious project could still make good on its promise and take its rightful seat among the greatest sci-fi stories ever told.Īt least, that's what the Anthem faithful hoped would happen. A bounty of expansions and refinements would dot the horizon, as players around the world made their prodigal return to the servers. Perhaps someday Anthem would reform into a feel-good success story. Much like Fallout 76, or No Man's Sky, or Rainbow Six: Siege, BioWare's mechanized action RPG took its lumps after immediate release for its unadventurous story, broken progression system, and unfurnished technical jank. Anthem was primed for a heroic comeback story. ![]()
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